Linear Algebra & 3D Geometry — Complete Formula Sheet
From Zero to Planes & Distance
1. Vectors — Basics
Vector Notation
Magnitude (Length)
Unit Vector
Vector Between Two Points
⚠️ Direction = End point MINUS Start point. Do NOT use B’s coordinates as the direction vector!
Vector Addition & Scalar Multiplication
Midpoint
2. Dot Product
Definition
Result is a SCALAR (number), not a vector.
Angle Between Two Vectors
Orthogonality Test
Properties
- Commutative:
- Distributive:
Scalar Projection & Vector Projection
Work
3. Cross Product
Determinant Form
Component Form
⚠️ The j-component has a NEGATIVE sign in the determinant expansion! (middle term is subtracted)
Magnitude
Key Properties
- Result is a VECTOR, perpendicular to both and
- Anti-commutative:
- NOT associative:
- Parallel test:
Geometric Applications
4. Scalar Triple Product & Parallelepiped
Scalar Triple Product
Volume of Parallelepiped (3D “Parallelogram”)
Three vectors form the edges of a parallelepiped.
If , the three vectors are coplanar (lie in the same plane).
Cyclic Property
Cyclic permutation preserves the value; swapping any two vectors flips the sign.
5. Lines in 3D
Vector Equation
Parametric Equations
Symmetric Equations
If one component of is 0 (say ), write: ,
Line Through Two Points P, Q
Relationships Between Two Lines
- Parallel: (direction vectors are scalar multiples)
- Intersecting: Not parallel AND a common solution exists
- Skew: Not parallel AND no common solution — don’t lie in the same plane
Distance from Point Q to Line (through P with direction d)
Foot of Perpendicular from Q to Line
6. Planes
Point-Normal Form
is the normal vector; is a point on the plane.
General Form
Intercept Form
are the intercepts. Coefficient = 0 means plane is parallel to that axis.
Plane from Three Points P, Q, R
Finding Intercepts of
- -intercept: set
- -intercept: set
- -intercept: set
7. Line ↔ Plane Interactions
Intersection of Line and Plane
Substitute parametric equations into plane equation, solve for .
- Unique → one intersection point
- (identity) → line lies in the plane
- (contradiction) → line is parallel, no intersection
Angle Between Line and Plane
= angle between line and plane (NOT the normal).
Equivalently: , where = angle between and .
8. Two Planes
Angle Between Two Planes (Dihedral Angle)
Absolute value ensures .
Parallel Planes Test
If additionally , the planes are identical; otherwise parallel but distinct.
Line of Intersection of Two Planes
9. Distance Formulas ⭐
Point to Point
Point to Line
= point on line, = external point, = line direction.
Point to Plane
⚠️ SIGN WARNING: Plane is . If , then: . Don’t drop the double negative!
Distance Between Parallel Planes
⚠️ Normalize BOTH planes to have identical LHS coefficients first!
Distance Between Skew Lines
Intuition: is perpendicular to both lines; project the connector vector onto it.
10. Quadric Surfaces Quick Reference
| Surface | Standard Form | Key Feature |
|---|---|---|
| Sphere | All +, equal coefficients | |
| Ellipsoid | All terms +, = 1 | |
| Hyperboloid (1 Sheet) | Two + one − = 1 (connected) | |
| Hyperboloid (2 Sheets) | Two + one − = −1 (disconnected) | |
| Cone | Two + one − = 0 (vertex at origin) | |
| Elliptic Paraboloid | Linear = two + (bowl) | |
| Hyperbolic Paraboloid | Linear = + − (saddle) | |
| Elliptic Cylinder | Missing variable → extends ∞ | |
| Parabolic Cylinder | Missing variable → extends ∞ |
Identification trick: Count positive/negative squared terms → check RHS (1, −1, or 0) → check if any variable is linear (not squared) → check if a variable is missing (cylinder).
11. Common Pitfalls & Exam Tips ⚠️
| Pitfall | Correction |
|---|---|
| Direction vector = (not ) | ALWAYS compute |
| Cross product j-sign forgotten | j-component = . The minus is in front! |
| Distribute: | |
| Point-to-plane: is negative | If : $ |
| Parallel planes: different coefficients | Normalize both to same first |
| Line-plane angle = | That’s angle with normal. Line-plane angle = that |
| Hyperboloid 1 vs 2 sheets | → one sheet. → two sheets |
| Cone vs Hyperboloid | → cone. → hyperboloid |
| ”Eclipse” | It’s Ellipsoid, not Eclipse 😉 |
Compiled for Sensei — CMU ‘30 — Multivariable Calculus Review